Each character can exercise various combos, dashes and backsteps, sweeps, counters, cancels, and bursts, all of which are used in different situations. Ultimax returns with its deep fighting mechanics that emphasize fighting game fundamentals. It's an interesting wrinkle to traditional fighting game single-player modes and one that proves to be engaging. There are several tiers of one-round Golden Arena courses, meaning there's ample opportunity to find a challenge and exercise everything you've learned. ![]() Earning XP will unlock additional skills and stat boosters to use in future Golden Arena battles. This introduces some of Persona's RPG elements into the proceedings by having players compete in a ladder-style gauntlet for XP. Beyond these, however, lie another innovative game mode called Golden Arena. Those looking for more action can veer into some more traditional game modes, like Arcade, Score Attack, and Versus. ![]() That does change once the difficulty curve suddenly jumps at the end, but Arc System Works has made it very easy to experience the narrative through to the end, since an Auto Play mode is available for anyone simply looking to let the game play itself so that the story can unfold on its own. They're all fairly easy to get through, as well, making it easy to experience the story. There's little action to be found here and the fights that do ensue only last a single round. The ensuing Story Mode is heavy on exposition, as has come to be expected from a Persona game. The forces of the Midnight Channel have found their way into the real world, leading to another P-1 Climax tournament. ![]() Taking place after the events of the first Persona 4 Arena (which, in turn, follows the events of Persona 4 Golden), Ultimax's Story Mode sees a strange red fog envelop the town of Inaba. First and foremost, this is definitely a game for fans of the Persona series and fans of their narrative.
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